Thread View: borland.public.cppbuilder.nativeapi
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Started by Carl Danley
Mon, 30 Jun 2008 16:52
waveIn/waveOut API
Author: Carl Danley
Date: Mon, 30 Jun 2008 16:52
Date: Mon, 30 Jun 2008 16:52
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Anyone able to write me some sample coding for creating a stream to record audio to using the waveIn, waveOut API?
Re: waveIn/waveOut API
Author: Bob Gonder
Date: Mon, 30 Jun 2008 18:34
Date: Mon, 30 Jun 2008 18:34
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Carl Danley wrote: >Anyone able to write me some sample coding for creating a stream to record >audio to using the waveIn, waveOut API? Since you want to forward the "stream" over TCP/IP, I think simple buffered read/writes would be simpler. I have outlined the documentation and general overview in the sockets group.
Re: waveIn/waveOut API
Author: Jason Cipriani
Date: Mon, 30 Jun 2008 20:25
Date: Mon, 30 Jun 2008 20:25
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"Carl Danley" <cdanley@codebyter.com> wrote in message news:48690f45$1@newsgroups.borland.com... > Anyone able to write me some sample coding for creating a stream to record > audio to using the waveIn, waveOut API? You'll be using the waveIn* functions to open and read from an audio input device. The waveOut functions are for writing sounds to audio hardware, not for writing WAV files. Start with waveInOpen: http://msdn.microsoft.com/en-us/library/ms713735(VS.85).aspx I don't know what you are recording audio -to-, so I'm assuming to disk. As you capture samples, it's straightforward just to write to WAV files directly with stdio or iostreams or whatever your preferred API is. Here is the WAV file format, they are much easier to write than they are to read:: http://ccrma.stanford.edu/courses/422/projects/WaveFormat/ You only need to write the "data" and "fmt " subchunks. Just write the header with the appropriate values then write all the samples, nothing to it. You could also consider using DirectSound, or DirectShow. It's trivial with both, assuming familiarity with DirectX and COM. I believe there is a sample class CWaveFile that comes with DirectSound that can also handle writing WAV files: http://msdn.microsoft.com/en-us/library/bb206370(VS.85).aspx See the TOC on the left of that link for more DirectSound links. One advantage of DirectSound, or DirectShow, is that it becomes extremely easy to use other codecs, such as MP3, to record audio, and also to use files on disk as well as hardware as audio sources (or any source with a DirectSound driver) without modifying much application code. Jason
Re: waveIn/waveOut API
Author: Jason Cipriani
Date: Mon, 30 Jun 2008 20:27
Date: Mon, 30 Jun 2008 20:27
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"Jason Cipriani" <jason.cipriani@nospam-gmail.com> wrote in message news:48694148$1@newsgroups.borland.com... > "Carl Danley" <cdanley@codebyter.com> wrote in message > news:48690f45$1@newsgroups.borland.com... >> Anyone able to write me some sample coding for creating a stream to >> record audio to using the waveIn, waveOut API? Oh yeah, I forgot, you may also want to consider AudioLab: http://www.mitov.com/html/audiolab.html It's free, incredibly powerful and easy to use, and contains VCL components for handling all this kind of stuff for you. Jason
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