Thread View: borland.public.cppbuilder.nativeapi
3 messages
3 total messages
Started by d.f.s.
Fri, 18 Apr 2003 03:13
Create an email w/body
Author: d.f.s.
Date: Fri, 18 Apr 2003 03:13
Date: Fri, 18 Apr 2003 03:13
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Hi folks; I've got my application to bring up my default email, OE in my case, with a blank address line, and filled in subject. So far so good! What I really want to do is fill the body with the contents of a TMemo. I've got ~1k of text which causes an access violation on the call to ShellExecute( mailto ...). OE takes short amounts of text this way, but screws up the formating by ignoring the tabs & returns in the text from the TMemo. So I'm going to have to do some proccessing here. But that will be a waste of time if there is a limit on the size of what I can pass via ShellExecute( mailto ...). My other thought was to bring up OE's new mail window, find the handle, then the DC of the message area and TextOut to it. Can this be done? Any other ideas? Thx & Happy Easter all. Drew
Re: Create an email w/body
Author: Remy Lebeau (TeamB)
Date: Fri, 18 Apr 2003 04:36
Date: Fri, 18 Apr 2003 04:36
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"d.f.s." <dfs@none.none> wrote in message news:3e9f6cd3@newsgroups.borland.com... > I've got ~1k of text which causes an > access violation on the call to > ShellExecute( mailto ...). For what you're asking, don't use ShellExecute() for it. Use MAPI/SimpleMAPI instead, specifically the MapiSendMail() and related functions. Gambit
Re: Create an email w/body
Author: d.f.s.
Date: Fri, 18 Apr 2003 15:51
Date: Fri, 18 Apr 2003 15:51
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"Remy Lebeau (TeamB)" <gambit47@yahoo.com> wrote in message news:3e9f80a8$1@newsgroups.borland.com.. . > > For what you're asking, don't use ShellExecute() for it. Use > MAPI/SimpleMAPI instead, specifically the MapiSendMail() and related > functions. > Gambit Thank You so much Sir! I get a warning dialog from OE that another application is trying to send an email. Then off it goes to OE's outbox. The text in the message body even looks nice now! I did have to IMPLIB MAPI32.dll as I found you instructed in another thread. Again, My Thanks. Drew
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