Thread View: borland.public.cppbuilder.nativeapi
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Started by Paulo Buzinello
Wed, 13 Sep 2006 08:33
PlaySound() problem
Author: Paulo Buzinello
Date: Wed, 13 Sep 2006 08:33
Date: Wed, 13 Sep 2006 08:33
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Hi, All
Can someone help me to understand why the code
below does not work correctly? The music is played
but SND_ASYNC has no effect. I need to wait the
function play the entire music.
PlaySound("dance.wav",0,SND_ASYNC)
Thanks in Advance
Re: PlaySound() problem
Author: Bob Gonder
Date: Wed, 13 Sep 2006 16:10
Date: Wed, 13 Sep 2006 16:10
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Paulo Buzinello wrote:
> The music is played
>but SND_ASYNC has no effect. I need to wait the
>function play the entire music.
>
>PlaySound("dance.wav",0,SND_ASYNC)
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcewave/html/_wcesdk_win32_playsound.asp
SND_ASYNC The sound is played asynchronously and PlaySound returns
immediately after beginning the sound.
SND_SYNC Synchronous playback of a sound event. PlaySound returns
after the sound event completes.
Re: PlaySound() problem
Author: Remy Lebeau (TeamB)
Date: Wed, 13 Sep 2006 16:51
Date: Wed, 13 Sep 2006 16:51
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"Paulo Buzinello" <NO_SPAM_paulo@buzinello.com> wrote in message news:MPG.1f71b6aa6a729d32989680@newsgroups.borland.com... > I need to wait the function play the entire music. You need to use SND_SYNC instead of SND_ASYNC. Gambit
Re: PlaySound() problem
Author: Paulo Buzinello
Date: Fri, 15 Sep 2006 08:28
Date: Fri, 15 Sep 2006 08:28
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Num passado nīŋŊo muito distante, Paulo Buzinello disse...
> PlaySound("dance.wav",0,SND_ASYNC)
Ops. My fault.
To play a sound asynchronously or even to stop it, I need
to do it in the same instance.
Thanks, friends.
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