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Thread View: borland.public.cppbuilder.nativeapi
4 messages
4 total messages Started by David Carbon Sat, 15 Jul 2006 11:03
Load Image with LoadResource
#3305
Author: David Carbon
Date: Sat, 15 Jul 2006 11:03
21 lines
1349 bytes
Hi to Everybody.

It's my first post. I try use alphabitmaps in a RC File, but Borland
Resource Compiler say "Invalid bitmap format".
I think on other possibility, load the bitmap how LoadResource.

I have borland c++ 5.

If have a rc file:

test IMAGE "test.bmp"  <- testbmp is a 32bits AlphaBitmap


How can load this bitmap using LoadResource and Get the properly handle for
paint ???

Anybody have a easy and little sample ?????

Thank you very much,

David
Re: Load Image with LoadResource
#3307
Author: David Carbon
Date: Sat, 15 Jul 2006 17:13
33 lines
1669 bytes
Hi!

Thanks i resolved!

:-)

"David Carbon" <no.spam@no.spam.com> escribi๏ฟฝ en el mensaje 
news:44b8cb9b$1@newsgroups.borland.com...
> Hi to Everybody.
>
> It's my first post. I try use alphabitmaps in a RC File, but Borland
> Resource Compiler say "Invalid bitmap format".
> I think on other possibility, load the bitmap how LoadResource.
>
> I have borland c++ 5.
>
> If have a rc file:
>
> test IMAGE "test.bmp"  <- testbmp is a 32bits AlphaBitmap
>
>
> How can load this bitmap using LoadResource and Get the properly handle 
> for
> paint ???
>
> Anybody have a easy and little sample ?????
>
> Thank you very much,
>
> David
>
>
> 
Re: Load Image with LoadResource
#3306
Author: Bob Gonder
Date: Sat, 15 Jul 2006 17:30
25 lines
1755 bytes
David Carbon wrote:

>It's my first post. I try use alphabitmaps in a RC File, but Borland
>Resource Compiler say "Invalid bitmap format".
>I think on other possibility, load the bitmap how LoadResource.
>
>I have borland c++ 5.
>
>If have a rc file:
>
>test IMAGE "test.bmp"  <- testbmp is a 32bits AlphaBitmap
>
>How can load this bitmap using LoadResource and Get the properly handle for
>paint ???

You might look at this
http://www.codeguru.com/cpp/w-d/dislog/splashscreens/article.php/c5023/

Which seems to imply this usage:

test   BITMAP   "test.bmp"
alpha BITMAP  "alpha.bmp"

hTest = 	LoadBitmap(  hInstance, "test");
hAlpha =	LoadBitmap(  hInstance, "alpha");
Re: Load Image with LoadResource
#3312
Author: Mike Collins
Date: Tue, 18 Jul 2006 23:14
14 lines
1473 bytes
for what it is worth, i have had nothing but hassels using both borland 
resource workshop and VC++ for creating resource files with high resolution 
bitmap and 32-bit colour / XP icons with alpha masking - the only package i 
could find that handeled all these was ResourceBuilder from SiComponets.

HTH

Mike C

"David Carbon" <no.spam@no.spam.com> wrote in message 
news:44b8cb9b$1@newsgroups.borland.com...
> Hi to Everybody.
>
> It's m 
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