Thread View: borland.public.delphi.basm
7 messages
7 total messages
Started by ADS
Wed, 04 Sep 2002 14:17
MMX instruction usefull?
Author: ADS
Date: Wed, 04 Sep 2002 14:17
Date: Wed, 04 Sep 2002 14:17
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1834 bytes
Hello,
I have to apply the some Mathematical function to 3 variables and I have
heard that with MMX we can do at the same time multiple functions :
Different cases :
here Value is an integer,
and CMY : array[0..9] of cmsCMY; where
cmsCMY = packed record
C, M, Y: Double
end;
addition and multiplication
CMY[J].C := CMY[J].C + CMY[k].C * Value;
CMY[J].M := CMY[J].M + CMY[k].M * Value;
CMY[J].Y := CMY[J].Y + CMY[k].Y * Value;
division
CMY[J].C := CMY[k].C / Value;
CMY[J].M := CMY[k].M / Value;
CMY[J].Y := CMY[k].Y / Value;
multiplication
CMY[J].C := CMY[k].C * Value;
CMY[J].M := CMY[k].M * Value;
CMY[J].Y := CMY[k].Y * Value;
if the operation can be done in one step instead of three it could improve
speed a lot I think.
any idea?
thanks
Armindo
Re: MMX instruction usefull?
Author: Andrew Rybenkov
Date: Wed, 04 Sep 2002 15:03
Date: Wed, 04 Sep 2002 15:03
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Not with MMX. For doubles you need SSE2 (PIII Tualatin or P4, (Tualatin is faster, btw)). OTOH, for most of color manipulations singles are more than enough (IMHO). So it would be SSE (any PIII and P4, naturally, too). -- Andrew Rybenkov. create labels, logos, image lists for your programs and websites with "Imagizer: Click and Get It", http://www.geocities.com/arybenkov/imagizer/
Re: MMX instruction usefull?
Author: Robert Lee
Date: Wed, 04 Sep 2002 15:14
Date: Wed, 04 Sep 2002 15:14
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ADS wrote: > Hello, > > I have to apply the some Mathematical function to 3 variables and I have > heard that with MMX we can do at the same time multiple functions : > cmsCMY = packed record > C, M, Y: Double > end; MMX doesn't do floating point...and SSE and 3dNow can only do simultaneous math on singles IIRC. In short, you have to get all the way to SSE2 before you can really do what you want to do. -- Bob Lee High Performance Delphi - http://www.optimalcode.com/
Re: MMX instruction usefull?
Author: ADS
Date: Wed, 04 Sep 2002 15:26
Date: Wed, 04 Sep 2002 15:26
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Thanks Andrew and Robert for your reply, So if I decide to do it in SSE and 3DNow, what would instruction should I use? thanks Armindo
Re: MMX instruction usefull?
Author: ADS
Date: Wed, 04 Sep 2002 15:26
Date: Wed, 04 Sep 2002 15:26
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> > So if I decide to do it in SSE and 3DNow, what would instruction should I > use? > in this case I will use singles of course
Re: MMX instruction usefull?
Author: Guido Gybels
Date: Wed, 04 Sep 2002 17:23
Date: Wed, 04 Sep 2002 17:23
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"ADS" <nospam@wanadoo.fr> wrote in message news:3d76260a@newsgroups.borland.com... > So if I decide to do it in SSE and 3DNow, what would instruction should I > use? These are the SSE arithmetic instructions for addition, division, multiplication and substraction: ADD?S, DIV?S, MUL?S, SUB?S Their SSE2 double equivalents are similar: ADD?D, DIV?D, MUL?D, SUB?D The ? is either P for packed doubles or S for the scalar version. Guido
Re: MMX instruction usefull?
Author: ADS
Date: Wed, 04 Sep 2002 17:46
Date: Wed, 04 Sep 2002 17:46
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Thanks Guido > > These are the SSE arithmetic instructions for addition, division, > multiplication and substraction: > > ADD?S, DIV?S, MUL?S, SUB?S > > Their SSE2 double equivalents are similar: > > ADD?D, DIV?D, MUL?D, SUB?D > > The ? is either P for packed doubles or S for the scalar version. > > Guido > >
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