🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: borland.public.delphi.nativeapi
1 messages
1 total messages Started by Christoph M. Thu, 19 Feb 2004 06:55
problem using bpls
#184
Author: Christoph M.
Date: Thu, 19 Feb 2004 06:55
16 lines
1709 bytes
hi!

i have to write some kind of glscene (open gl scenegraph) based 
program as part of my final exam at university. I'd like to have an import
function, to get different kinds of plugins (customized sceneNodes) into my
program. I read some articles and decided to use BPL's, Everything works
fine, but when I try to redraw my tree visualization (using graphics32), I
get a message that DIB Handle cannot be allocated. I encountered some other
errors of that kind after importing a package via the loadpackage command.
In my main application, "use runtime packages" is switched on. But every
time after dynamic import I get strange errors. What did I do wrong ? I
only have 2 weeks to finish that project, so there's not much time left.. 
(
Thanks alot in advance,

Christoph
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads