Thread View: borland.public.delphi.nativeapi
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Started by Christoph M.
Thu, 19 Feb 2004 06:55
problem using bpls
Author: Christoph M.
Date: Thu, 19 Feb 2004 06:55
Date: Thu, 19 Feb 2004 06:55
16 lines
1709 bytes
1709 bytes
hi! i have to write some kind of glscene (open gl scenegraph) based program as part of my final exam at university. I'd like to have an import function, to get different kinds of plugins (customized sceneNodes) into my program. I read some articles and decided to use BPL's, Everything works fine, but when I try to redraw my tree visualization (using graphics32), I get a message that DIB Handle cannot be allocated. I encountered some other errors of that kind after importing a package via the loadpackage command. In my main application, "use runtime packages" is switched on. But every time after dynamic import I get strange errors. What did I do wrong ? I only have 2 weeks to finish that project, so there's not much time left.. ( Thanks alot in advance, Christoph
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