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Article #126Re: Transparent images
From: GUI-Majician
Date: Fri, 23 Apr 2004 14:03
Date: Fri, 23 Apr 2004 14:03
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1493 bytes
Also, if you are doing this type of rendering you need to understand all of the Java2D API and especially things like Graphics2D.setComposite(), and the AlphaComposite class. It will do the things you want. You can do anything Photoshop can do and sometimes with a lot less work. Unfortunately there are not very many good books on this subject but check out: "Building Imaging Applications with Java Technology", Lawrence H. Rodrigues [Very advanced imaging and even covers JAI] "Java 2 Game Programming", Thomas Petchel [Pretty good coverage of Java2D API as it applies to game programming]
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1089d0,589da8e0e1287afb X-Google-Attributes: gid1089d0,public X-Google-ArrivalTime: 2004-04-23 07:10:13 PST From: "GUI-Majician" <nospam@centurytel.net> Newsgroups: borland.public.jbuilder.java.api References: <405dc828$1@newsgroups.borland.com> Subject: Re: Transparent images Date: Fri, 23 Apr 2004 09:03:09 -0500 Lines: 15 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1409 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1409 NNTP-Posting-Host: 69.29.172.225 Message-ID: <40892213$1@newsgroups.borland.com> X-Trace: newsgroups.borland.com 1082728979 69.29.172.225 (23 Apr 2004 07:02:59 -0700) Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!news.glorb.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!newsgroups.borland.com!not-for-mail