Article View: borland.public.jbuilder.java.language
Article #14740Java3d Fullscreen with DirectX6.1
From: Ian
Date: Thu, 05 Aug 1999 00:00
Date: Thu, 05 Aug 1999 00:00
20 lines
1290 bytes
1290 bytes
Hi I'm using JBuilder2 with the Java3d DirectX6.1 Beta API and JDK 1.2.2 with a Voodoo2 card running on Win95 OSR2. Everything works fine until I try to run applications in 'fullscreen' mode. I'm assuming that fullscreen means Direct3D can use the Voodoo2 to render. There aren't any errors, the program runs correctly but - no fullscreen mode. DirectX6.1 is installed and games run fine using the 3D card. I am using the following JavaVM parameters: -Djava.compiler=symcjit -Dj3d.fullscreen=REQUIRED Has anyone got this working and if so how is it done when running from JBuilder? Many thanks Ian
Technical Details
Message-ID:
<7ocfvu$jm4$1@news8.svr.pol.co.uk>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f74b3,1c8b6ae161e5c658,start X-Google-Attributes: gidf74b3,public From: "Ian" <ian@iashbury.freeserve.co.uk> Subject: Java3d Fullscreen with DirectX6.1 Date: 1999/08/05 Message-ID: <7ocfvu$jm4$1@news8.svr.pol.co.uk> X-Deja-AN: 509241301 X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Complaints-To: abuse@theplanet.net X-Trace: news8.svr.pol.co.uk 933872446 20164 62.136.184.214 (5 Aug 1999 17:00:46 GMT) Organization: Customer of Planet Online X-MSMail-Priority: Normal NNTP-Posting-Date: 5 Aug 1999 17:00:46 GMT Newsgroups: borland.public.jbuilder.java.language