🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: borland.public.jbuilder.java.language
Article #14740

Java3d Fullscreen with DirectX6.1

#14740
From: Ian
Date: Thu, 05 Aug 1999 00:00
20 lines
1290 bytes
Hi

I'm using JBuilder2 with the Java3d DirectX6.1 Beta API and JDK 1.2.2 with a
Voodoo2 card running on Win95 OSR2. Everything works fine until I try to run
applications in 'fullscreen' mode.  I'm assuming that fullscreen means
Direct3D can use the Voodoo2 to render.

There aren't any errors, the program runs correctly but - no fullscreen
mode.  DirectX6.1 is installed and games run fine using the 3D card.

I am using the following JavaVM parameters:

-Djava.compiler=symcjit -Dj3d.fullscreen=REQUIRED

Has anyone got this working and if so how is it done when running from
JBuilder?

Many thanks

Ian
Technical Details
Message-ID: <7ocfvu$jm4$1@news8.svr.pol.co.uk>
Path: arc1-ca.pugleaf.net!unknown!not-for-mail

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: f74b3,1c8b6ae161e5c658,start
X-Google-Attributes: gidf74b3,public
From: "Ian" <ian@iashbury.freeserve.co.uk>
Subject: Java3d Fullscreen with DirectX6.1
Date: 1999/08/05
Message-ID: <7ocfvu$jm4$1@news8.svr.pol.co.uk>
X-Deja-AN: 509241301
X-Priority: 3
X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211
X-Complaints-To: abuse@theplanet.net
X-Trace: news8.svr.pol.co.uk 933872446 20164 62.136.184.214 (5 Aug 1999 17:00:46 GMT)
Organization: Customer of Planet Online
X-MSMail-Priority: Normal
NNTP-Posting-Date: 5 Aug 1999 17:00:46 GMT
Newsgroups: borland.public.jbuilder.java.language