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Article View: borland.public.jbuilder.java.language
Article #16928

Re: Simulating animation (refresh problem)

#16928
From: Tom Heagy
Date: Tue, 05 Jan 1999 00:00
28 lines
1806 bytes
That was a good suggestion however I just tried it and it still doesn't
repaint until the loop is finished.  I placed the "repaint()" method call
inside the loop immediately after the call to "setLocation(x,y)".  I also
tried the "paintAll" method with similar failure.  The problem also seems to
occur with simple TextControls.

Any other suggestions?  Perhaps someone knows of a working example that I
could look at???

-Tom



Max Polk wrote:

> [This followup was posted to borland.public.jbuilder.java.language and a
> copy was sent to the cited author.]
>
> In article <36913A34.40CCCC1E@sciatl.com>, tom.heagy@sciatl.com says...
> > My problem is that the display doesn't refresh until the last move is
> > complete (i.e. I'm out of the loop and control is passed back to the
> > OS).  I've played around with "invalidate" and "validate", but with no
> > success.
>
> Have you tried repaint?  (in)validate has to do with saying that the
> component needs repainting whenever AWT gets around to it, which can be
> much later.  repaint has to do with saying that all pending paint
> commands should occur right away.  repaint sounds like what you want.
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From: Tom Heagy <tom.heagy@sciatl.com>
Subject: Re: Simulating animation (refresh problem)
Date: 1999/01/05
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