🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: borland.public.jbuilder.java.language
Article #17848

Fast graphics?

#17848
From: Flemming Larsen
Date: Tue, 29 Sep 1998 00:00
14 lines
954 bytes
Hi!

I'm a newbie to java programming and I'm only familar to C programming in
DOS. My goal is to make a small wolfenstein-like 3d renderer applet. Since
I've got to redraw the entire frame (hopefully) several times in a second,
I need a VERY fast way of plotting a pixel. Do I really have to
fillRect(blahblah) to plot a single pixel??? 
It must be possible to do it on a lower level.

If you know a way to make fast lowlevel graphics in a java applet please
reply! 
Thanks!

Lars
Technical Details
Message-ID: <01bdebea$52ea3fc0$28fcffc2@fsl.novo.dk>
Path: arc1-ca.pugleaf.net!unknown!not-for-mail

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: f74b3,957ce990f8c891e7,start
X-Google-Attributes: gidf74b3,public
From: "Flemming Larsen" <flemming.larsen@private.dk>
Subject: Fast graphics?
Date: 1998/09/29
Message-ID: <01bdebea$52ea3fc0$28fcffc2@fsl.novo.dk>
X-Deja-AN: 396083354
X-NNTP-Posting-Host: t5o101p40.telia.com
Organization: Novo Nordisk A/S
Newsgroups: borland.public.jbuilder.java.language
X-Complaints-To: abuse@telia.dk