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Article View: borland.public.jbuilder.java.language
Article #7918

Re: using .wav files

#7918
From: paul nichols
Date: Tue, 01 May 2001 20:39
52 lines
2356 bytes
Can't be Dave, because you have no way of knowing what OS that the Java app
will be running on. However, you could make a native call using JNI, if you
know the system you are communicating with (ie Windows, Linux).

Example:
  public void runPlaySound() {
     try {
      Runtime rt=Runtime.getRunTime();
         rt.exec("SomeWavFile.exe");
    }
    catch (Exception rtex) {
       rtex.printStackTrace();
    }
 }



"Dave Cullen" <no_spam@mail.com> wrote in message news:3aeece3b_1@dnews...
> Looked at that... far more complicated than I expected. I just wanna play
a
> .wav, not become an expert in digital sampling
>
> In VC++ I'd just #include <mmsystem.h> and use one line:
> PlaySound("UPDATE.WAV",NULL,SND_FILENAME | SND_SYNC);
>
> I was hoping Java would be as simple. Guess not.
>
> drc
>
> "paul nichols" <paul@computer-logic.net> wrote in message
> news:3aee585d$1_2@dnews...
> > try downloading the Java Media Framework
(http://java.sun.com/products/).
> >
> >
> > "Dave Cullen" <no_spam@mail.com> wrote in message
news:3aed5f8e_1@dnews...
> > > What's the most direct way to load and play a .wav file in a Java
> > > appliction? I found some multimedia classes in the docs, but they all
> seem
> > > to inherit from applet.
> > >
> > > tnx.
> > >
> > > drc
> > >
> > >
> > >
> >
> >
>
>
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From: "paul nichols" <paul@computer-logic.net>
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Subject: Re: using .wav files
Date: Tue, 1 May 2001 16:39:37 -0400
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