🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: can.schoolnet.math.sr
Article #761

Triangulation Problem

#761
From: david hoare
Date: Tue, 16 Jan 1996 00:00
18 lines
1039 bytes
OK...Here's what should be an easy one - - well not for me...

I am looking for the trigonometric / algebreic  formulae one would use
to triangulate an unknown position, knowing 3 fixed points and the
respective distances to the unknown point. (make sence?)
Oh - in 3 dimensional space. 

And actually, the reverse operations would be handy too...ie: given a
known central point, AND 3 other fixed points, how to find the lengths
of the lines required to meet at that first point, in 3D.

It's for a program I'm writing, and it's been a while since I've done
this sort of thing - - my math has left me!
Any Help would be GREATLY appreciated!!

Thanks,
David.
techie@io.org
Technical Details
Message-ID: <4dgoj8$gli@ionews.io.org>
Path: arc1-ca.pugleaf.net!unknown!not-for-mail

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: f7972,8d2d69518e49bbf,start
X-Google-Attributes: gidf7972,public
From: techie@io.org (david hoare)
Subject: Triangulation Problem
Date: 1996/01/16
Message-ID: <4dgoj8$gli@ionews.io.org>
X-Deja-AN: 135360441
organization: Internex Online, Toronto
newsgroups: can.schoolnet.math.sr