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Article #669Re: How to use BC3.1 write a overlay program?
From: Alexander Russell
Date: Wed, 17 Jun 1998 00:00
Date: Wed, 17 Jun 1998 00:00
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Ren X-N wrote: > > Because my program must run under 600 KB free memory. So I want to use > overlay mode. > > Can you help me? > Read the manual! 0] Use the large memory model 1] the modules to be overlayed must be complied with a special flag indicating that theya re to be overlayed 2] when linking, you must indicate which modules are to be overlayed once again. The overlay manager that comes with 3.1 is pretty good. -- The AnArChIsT! Anarchy! Not! Chaos! aka Alex Russell alexad3@uniserve.com
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10f6aa,a376a7cdc21f1dfe X-Google-Attributes: gid10f6aa,public X-Google-Thread: f7a5e,a376a7cdc21f1dfe X-Google-Attributes: gidf7a5e,public X-Google-Thread: fc86e,a376a7cdc21f1dfe X-Google-Attributes: gidfc86e,public From: Alexander Russell <alexad3@uniserve.com> Subject: Re: How to use BC3.1 write a overlay program? Date: 1998/06/17 Message-ID: <358852B8.124494AD@uniserve.com> X-Deja-AN: 363677383 Content-Transfer-Encoding: 7bit References: <01bd99ed$ebce32e0$30fe960a@QQQ> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Organization: Uniserve Newsgroups: cn.bbs.comp.program,comp.os.msdos.programmer,comp.os.msdos.programmer.turbovision