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Started by Martin
Fri, 12 Mar 2004 14:35
Mobile Gaming Set For Boom? Download new e-content report on "Mobile Games"
Author: Martin
Date: Fri, 12 Mar 2004 14:35
Date: Fri, 12 Mar 2004 14:35
43 lines
2294 bytes
2294 bytes
For teenagers of the "computer generation" gaming on personal computers, TV sets and nowadays mobile phones is part of everyday life and equal to cinema or TV. But can gaming be serious business, too? The new e-content report "Mobile Games" from ACTeN says yes! The 3rd ACTeN e-content report illuminates this hot topic from the content industry perspective. Who are the key market players? Which business models and workflows are used in the mobile gaming sector? What are the main technological developments and revenue sources of this risky business? What is the role of game designers, publishers and distributors in the value creation process? Read what is happening in mobile gaming and get your update on key trends in the e-content industry! Download the full report " Mobile Gaming" from ACTeN.net ! (PDF, 1 MB, 27 pages) http://www.acten.net/cgi-bin/WebGUI/www/index.pl/mobile_games ---------------------------------------------------------------------------- --------------------------------- The report was composed in the framework of ACTeN (Anticipating Content Technology Needs), an EU-funded thematic network which aims at stimulating the development of an European e-content industry If you want to stay abreast of EU-wide trends in the e-content industry then subscribe to ACTeN's free newsletter at http://www.acten.net/
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