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Article #12903

Re: Aliasing, etc. in C (available no. of registers)

#12903
From: cdshaw
Date: Wed, 28 Jan 1987 04:31
7 lines
726 bytes
This argument about pointer games should really be in comp.lang.c 
(or something).
Anyway, it's getting very stale here in comp.arch.
-- 
Chris Shaw    cdshaw@alberta
University of Alberta
CatchPhrase: Bogus as HELL !
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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!cbatt!ihnp4!alberta!cdshaw
From: cdshaw@alberta.UUCP
Newsgroups: comp.arch
Subject: Re: Aliasing, etc. in C (available no. of registers)
Message-ID: <203@pembina.alberta.UUCP>
Date: Tue, 27-Jan-87 23:31:08 EST
Article-I.D.: pembina.203
Posted: Tue Jan 27 23:31:08 1987
Date-Received: Fri, 30-Jan-87 05:30:00 EST
Reply-To: cdshaw@pembina.UUCP (Chris Shaw)
Organization: U. of Alberta, Edmonton, AB
Lines: 7