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Article #12946

Re: Success of IEEE Floating Point Standard (IEEE 754)

#12946
From: oster
Date: Sat, 07 Feb 1987 19:41
55 lines
3877 bytes
In article <5592@amdahl.UUCP> sjl@amdahl.UUCP (Steve Langdon) writes:
>[actually (thos@cca.ucsf.edu) (Thos Sumner)] replies to my posting which
>indicated that my former colleagues at Control Data believed IEEE 754
>was difficult to implement in a high end machine.
>
>Thos speculated that design flaws caused by incorrect results from a CAD
>program resulted in a catastrophic accident.  The CAD program relied on
>the properties of IEEE 754, but produced incorrect results because it
>was run on a computer with a different floating point format.  The
>computer manufacturer and designers were held responsible and punished.
>
>This is a nice piece of melodrama, but it is about as sensible as the
>construction company in Florida who sued Lotus because 1-2-3 failed to
>guess which numbers to add in a spreadsheet.  I will leave it to readers
>to find the holes in the scenario.

Whether the engineers responsible go to jail or not, whether building a system
that gives wrong answers is criminal or not, it is WRONG to build a
system that gives wrong answers. It is just plain morally wrong. They are
making a marketing decision that means that innocent people will die as a
direct result of their actions.

A system that gets the wrong answer fast is not what I need. In fact, it
has negative worth, because it lulls me into believing I know something
that in fact I do not know.

The Lotus 123 case involved an architect who told his spreadsheet to sum
only rows 1-10 and then tried to sue the manufacturer because the spead
sheet didn't ignore his express orders and sum rows 1-11 (what he meant,
not what he said.) A very different issue.

Now, I have no objection to building a _component_ that produces
in-accurate answers, and I would not force people to throw away their
rulers and use only verier calipers. Sometimes you don't need a lot of
accuracy. But if you are going to use that component in a system, you as
the builder of the system, have a duty to see that the system doesn't
pretend to more accuracy than it has. You must be aware of the error
propagation behavior of all your algorithms, both on average and on
extreme data, and you must put in checks, and compensate. Maybe not in a
video game, but in a serious tool, like a flight simulator, on which
peoples lives may well depend (Pilots expect the real place to
behave like the simulator after all.)

The trouble is, many people who make decisions about purchasing
machines actually compare machines based on MFLOPS. If one is running IEEE
standard and the other is not, then it is not a fair comparison, if only
in the human cost to write the software to compensate for the inaccuracy
of the non-IEEE flavor. Like the word "mayonaise", "floating point"
should be a term reserved for things that meet the standard. If your
machine does something else, you should be required to call it "imitation
floating point" in your marketing brochures.

--- David Phillip Oster		-- "The goal of Computer Science is to
Arpa: oster@lapis.berkeley.edu  -- build something that will last at
Uucp: ucbvax!ucblapis!oster     -- least until we've finished building it."
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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!rutgers!ames!ucbcad!ucbvax!jade!lapis.berkeley.edu!oster
References: <760@orcisi.UUCP> <112@lmi-angel.UUCP>

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From: oster@lapis.berkeley.edu.UUCP
Newsgroups: comp.arch
Subject: Re: Success of IEEE Floating Point Standard (IEEE 754)
Message-ID: <2466@jade.BERKELEY.EDU>
Date: Sat, 7-Feb-87 14:41:03 EST
Article-I.D.: jade.2466
Posted: Sat Feb  7 14:41:03 1987
Date-Received: Tue, 10-Feb-87 04:11:21 EST
References: <760@orcisi.UUCP> <112@lmi-angel.UUCP>
Sender: usenet@jade.BERKELEY.EDU
Reply-To: oster@lapis.berkeley.edu.UUCP (David Phillip Oster)
Organization: University of California, Berkeley
Lines: 55
Keywords: IEEE754 supercomputer standards