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Article #23375Re: Playstation 2 has as much FPU power as Merced?
From: Geoff Howland
Date: Thu, 11 Mar 1999 00:00
Date: Thu, 11 Mar 1999 00:00
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2073 bytes
On 11 Mar 1999 00:53:45 +0100, Jan Ingvoldstad <jani@ifi.uio.no> wrote: >On Wed, 10 Mar 1999 01:12:09 GMT, ghowland@lupineNO.SPAMgames.com >(Geoff Howland) said: > >> "Specific computer problem". Meaning "we cant do a full matrix divide >> in one cycle" or "we cant do a 1 vertex rotation in one cycle" > >Aha, so _that's_ what you meant with "specific". (I hope you too have >noticed that the word carries different meanings, depending on which >area, practical or theoretical, within computer science you're talking >about.) Ok, I was using it in context of the original post which was a discussion about a set of operations moving into HW. >I did read your post, however, I missed on the interpretation. > >And no, I wasn't flaming, if that's how it came out, I'm sorry. A >flame is _much_ more hostile. Well, unless the word "flame" carries >a special meaning I've misinterpreted again. ;) No problem, just a simple misunderstanding. -Geoff Howland Lupine Games http://www.lupinegames.com/
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 105ad2,e8b7abf312c36c04 X-Google-Attributes: gid105ad2,public X-Google-Thread: 102b75,e8b7abf312c36c04 X-Google-Attributes: gid102b75,public X-Google-Thread: 1024aa,e8b7abf312c36c04 X-Google-Attributes: gid1024aa,public X-Google-Thread: 110292,e8b7abf312c36c04 X-Google-Attributes: gid110292,public From: ghowland@lupineNO.SPAMgames.com (Geoff Howland) Subject: Re: Playstation 2 has as much FPU power as Merced? Date: 1999/03/11 Message-ID: <36e71901.9225827@news> X-Deja-AN: 453617270 X-NNTP-Posting-Host: imxnet.imx-exchange.com References: <7bjr4a$cq2$1@nnrp1.dejanews.com> <36DDB3AB.378F5C87@igs.net> <7bkjm8$72f$1@news.ox.ac.uk> <36DF4F87.FFDEFF0C@cs.wisc.edu> <36df57e7.105857176@news> <ygtiucags0x.fsf@skidbladnir.ifi.uio.no> <36e5c48f.526956320@news> <ygtsobcgauu.fsf@skidbladnir.ifi.uio.no> Organization: news://newsread.exodus.net : Crossing the Invisible Line Newsgroups: comp.arch,intel.etc,comp.games.development.industry,comp.sys.intel