Article View: comp.arch
Article #23379Re: Playstation 2 has as much FPU power as Merced?
From: shaolin1234
Date: Tue, 09 Mar 1999 00:00
Date: Tue, 09 Mar 1999 00:00
52 lines
3538 bytes
3538 bytes
In article <36dee3cd.76130691@news>, ghowland@lupineNO.SPAMgames.com (Geoff Howland) wrote: > On Thu, 4 Mar 1999 14:21:44 -0500, "Link" <mikemaz@interlog.com> > wrote: > > >Factory wrote in message ... > > > >> Actually from looking at the specs of the psx2 I would guess that the > >>complete system will perform as well as a tnt equipped celeron 400, but > >>that is just a guess. I wouldn't jump into this kind of conclusions yet. We don't know how fast PS2 will be, period. > I really dont think the PC will be doing what we saw the PSX2 demo > doing in real time within this year, I certainly havent seen any > programs out currently that will do that or anything CLOSE to it in Guess what? I'm not even 100% convinced that those demos were running on real PS2 hardware that we will see in homes, because from one Next Gen article I got the impression they are still designing the graphics subsystem for PS2. So if those demos were not running on ACTUAL PS2 hardware, what they were running on then? > geometry flexibility and smoothness of surfaces and clarity. Perhaps > the best PC system now trying to render at television screen sizes > could do something similar, but I certainly havent seen anything like > it yet. Even the PIII enabled games that look incredible like Outcast > pale in comparison. Even if those demos are running in actual PS2 hardware, you are forgetting that they are just short demos that are using all the power to show e.g. the face of that chick in one of the demos. Outcast is a real game which also has to construct and render a 3D world, enemy AI and world physics etc. Remember that the Playstation Dino demo that came with even the earliest Playstations is still probably the best looking demo of Playstation capabilities, because in that demo it is not doing anything else but showing that dino. Furthermore Outcast doesn't even take advantage of PC 3D accelerators, because it uses voxels. So it is a poor example anyway. > In fact the only machine Ive seen capable of doing that type of > animtaion so far is the SGI Onyx series, which the PC is still a good Deja vu. This is exactly what they said about Nintendo64. "It is basically a full SGI Onyx machine in your living room!". Ha ha, even a low end Pentium with a Voodoo card could beat that easily. -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
Technical Details
Message-ID:
<7c31tc$4oh$1@nnrp1.dejanews.com>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<7bjr4a$cq2$1@nnrp1.dejanews.com> <MPG.1148ef176b46cee6989681@news.melbpc.org.au> <7bmlv8$9kf$1@news.interlog.com> <36dee3cd.76130691@news>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1024aa,e8b7abf312c36c04 X-Google-Attributes: gid1024aa,public X-Google-Thread: 105ad2,e8b7abf312c36c04 X-Google-Attributes: gid105ad2,public X-Google-Thread: 110292,e8b7abf312c36c04 X-Google-Attributes: gid110292,public X-Google-Thread: 102b75,e8b7abf312c36c04 X-Google-Attributes: gid102b75,public From: shaolin1234@my-dejanews.com Subject: Re: Playstation 2 has as much FPU power as Merced? Date: 1999/03/09 Message-ID: <7c31tc$4oh$1@nnrp1.dejanews.com> X-Deja-AN: 452932305 References: <7bjr4a$cq2$1@nnrp1.dejanews.com> <MPG.1148ef176b46cee6989681@news.melbpc.org.au> <7bmlv8$9kf$1@news.interlog.com> <36dee3cd.76130691@news> X-Http-Proxy: 1.0 x15.dejanews.com:80 (Squid/1.1.22) for client 192.100.124.27 Organization: Deja News - The Leader in Internet Discussion X-Article-Creation-Date: Tue Mar 09 11:50:06 1999 GMT Newsgroups: comp.arch,intel.etc,comp.games.development.industry,comp.sys.intel X-Http-User-Agent: Mozilla/3.03Gold (WinNT; I)