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Article #23385Re: Playstation 2 has as much FPU power as Merced?
From: Nathan Mates
Date: Mon, 08 Mar 1999 00:00
Date: Mon, 08 Mar 1999 00:00
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In article <zaitcev.920866218@mallorn>, Pete Zaitcev <zaitcev@bogus.com> wrote: >nathan@visi.com (Nathan Mates) writes: >>[...] If you've got a 64 bit card >>on a 32 bit PCI slot, wouldn't it be better to redesign the PCI to be >>64 bits as well for a better pathway to system RAM? Oops, can't do >>that. Want to make a new PCI card that talks to the motherboard at >>50Mhz rather than 33Mhz? Oops, can't do that. >I have a lot of Sun computers at work with 66 MHz/64 bits PCI slots. >You point may be a valid one, but not the example used. You're missing the forest for the trees. I was commenting on the ability of console makers to design the bus to match all of the hardware, despite legacy issues. Ok, you've got 66Mhz/64 bit PCI. Put a video board designed for that in any 32bit/33Mhz PCI slot (of which there are millions extant). Not gonna work too well. Now I make a video board that wants 128 bits at 133Mhz, or 132 bits at 114Mhz, or anything else. Oops, can't plug it in even your fancy workstations. [Heck, you totally ignored my point of a 50.0Mhz PCI card above, something that wouldn't work on your Sun.] As I said earlier in this thread, console makers are NOT shackled by existing busses, memory designs, or anything else. They can make a video chip with a 96bit wide bus at 87Mhz, or any other specs, and they're totally free to do so. Just because PCI is available in a few flavors doesn't counteract my original point-- you missed it entirely. Nathan Mates -- <*> Nathan Mates - personal webpage http://www.visi.com/~nathan/ # Network Programmer, Battlezone 2: see http://www.pandemicstudios.com # NOT speaking for Pandemic Studios or Activision, ONLY myself # "What are the facts, and to how many decimal places?" -R.A. Heinlein
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 105ad2,e8b7abf312c36c04 X-Google-Attributes: gid105ad2,public X-Google-Thread: 102b75,e8b7abf312c36c04 X-Google-Attributes: gid102b75,public X-Google-Thread: 1024aa,e8b7abf312c36c04 X-Google-Attributes: gid1024aa,public X-Google-Thread: 110292,e8b7abf312c36c04 X-Google-Attributes: gid110292,public From: nathan@visi.com (Nathan Mates) Subject: Re: Playstation 2 has as much FPU power as Merced? Date: 1999/03/08 Message-ID: <r6VE2.132$xl4.3054@ptah.visi.com> X-Deja-AN: 452661328 References: <7bjr4a$cq2$1@nnrp1.dejanews.com> <7buekv$ik4$1@msunews.cl.msu.edu> <KyBE2.308$to3.12175@ptah.visi.com> <zaitcev.920866218@mallorn> X-Complaints-To: abuse@visi.com X-Trace: ptah.visi.com 920919575 209.98.98.8 (Mon, 08 Mar 1999 12:59:35 CDT) Organization: Vector Internet Services, Inc. NNTP-Posting-Date: Mon, 08 Mar 1999 12:59:35 CDT Newsgroups: comp.arch,intel.etc,comp.games.development.industry,comp.sys.intel