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Article #23402Re: Playstation 2 has as much FPU power as Merced?
From: Geoff Howland
Date: Fri, 05 Mar 1999 00:00
Date: Fri, 05 Mar 1999 00:00
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1642 bytes
On Thu, 04 Mar 1999 21:29:11 -0600, Andy Glew <glew@cs.wisc.edu> wrote: >> I'd not be amazed if it actually achieved that - what they seem to be >> claiming is one-tick-throughput matrix-vector multiply, which is >> probably achievable. Essentially it's a 300MHz geometry accelerator. > >Prediction: within 5 years, a single instruction that performs a 4-vector >by 4x4-matrix multiply, of 32 bit FP numbers, will be as common as >vector FP and integer (MMX, KNI, 3DNow) are now. > >Probably less than 5 years, but I want to have a bit of slack. Prediction: In 15-20 years almost all specific computer problems we have now will seem ridiculously pathetic. -Geoff Howland Lupine Games http://www.lupinegames.com/
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110292,e8b7abf312c36c04 X-Google-Attributes: gid110292,public X-Google-Thread: 105ad2,e8b7abf312c36c04 X-Google-Attributes: gid105ad2,public X-Google-Thread: 102b75,e8b7abf312c36c04 X-Google-Attributes: gid102b75,public X-Google-Thread: 1024aa,e8b7abf312c36c04 X-Google-Attributes: gid1024aa,public From: ghowland@lupineNO.SPAMgames.com (Geoff Howland) Subject: Re: Playstation 2 has as much FPU power as Merced? Date: 1999/03/05 Message-ID: <36df57e7.105857176@news> X-Deja-AN: 451420656 X-NNTP-Posting-Host: imxnet.imx-exchange.com References: <7bjr4a$cq2$1@nnrp1.dejanews.com> <36DDB3AB.378F5C87@igs.net> <7bkjm8$72f$1@news.ox.ac.uk> <36DF4F87.FFDEFF0C@cs.wisc.edu> Organization: news://newsread.exodus.net : Crossing the Invisible Line Newsgroups: comp.arch,intel.etc,comp.games.development.industry,comp.sys.intel