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Article #23419Re: Playstation 2 has as much FPU power as Merced?
From: Geoff Howland
Date: Thu, 04 Mar 1999 00:00
Date: Thu, 04 Mar 1999 00:00
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On Thu, 4 Mar 1999 14:21:44 -0500, "Link" <mikemaz@interlog.com> wrote: >Factory wrote in message ... > >> Actually from looking at the specs of the psx2 I would guess that the >>complete system will perform as well as a tnt equipped celeron 400, but >>that is just a guess. > >Hmm, that's interesting. For the first time in a while (ever..?) the new >batch of consoles will be far behind consumer PC technology by the time >they're released. I wonder how much a PII450+TNT will cost by the time the >PSXII or Dreamcast debuts? I really dont think the PC will be doing what we saw the PSX2 demo doing in real time within this year, I certainly havent seen any programs out currently that will do that or anything CLOSE to it in geometry flexibility and smoothness of surfaces and clarity. Perhaps the best PC system now trying to render at television screen sizes could do something similar, but I certainly havent seen anything like it yet. Even the PIII enabled games that look incredible like Outcast pale in comparison. In fact the only machine Ive seen capable of doing that type of animtaion so far is the SGI Onyx series, which the PC is still a good deal behind in actual capabilities even if the speeds are catching up/caught up in Mhz. -Geoff Howland Lupine Games http://www.lupinegames.com/
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110292,e8b7abf312c36c04 X-Google-Attributes: gid110292,public X-Google-Thread: 105ad2,e8b7abf312c36c04 X-Google-Attributes: gid105ad2,public X-Google-Thread: 1024aa,e8b7abf312c36c04 X-Google-Attributes: gid1024aa,public X-Google-Thread: 102b75,e8b7abf312c36c04 X-Google-Attributes: gid102b75,public From: ghowland@lupineNO.SPAMgames.com (Geoff Howland) Subject: Re: Playstation 2 has as much FPU power as Merced? Date: 1999/03/04 Message-ID: <36dee3cd.76130691@news> X-Deja-AN: 451271463 X-NNTP-Posting-Host: imxnet.imx-exchange.com References: <7bjr4a$cq2$1@nnrp1.dejanews.com> <MPG.1148ef176b46cee6989681@news.melbpc.org.au> <7bmlv8$9kf$1@news.interlog.com> Organization: news://newsread.exodus.net : Crossing the Invisible Line Newsgroups: comp.arch,intel.etc,comp.games.development.industry,comp.sys.intel