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Article #23431

Re: Playstation 2 has as much FPU power as Merced?

#23431
From: Paul DeMone
Date: Wed, 03 Mar 1999 00:00
32 lines
2332 bytes
aa158@valleynet.on.ca wrote:
> 
> Two current news items at EETimes:
> 
> "The Playstation 2's CPU, jointly developed by Toshiba and SCE, is an enhanced
> version of the device described at ISSCC. The device has floating-point
> performance of 6.2 Gflops..."
> http://www.eetimes.com/story/OEG19990302S0026

  It would be interesting to know if this peak performance is obtained
  with IEEE compliant FP or shortcuts acceptable for 3D graphics.

> 
> "Intel said Merced would achieve 3-Gflops extended-precision floating-point
> performance and 6-Gflops single-precision performance."
> http://www.eetimes.com/story/OEG19990226S0012

  This figure is interesting if only to suggest a clock rate target
  of about 750 to 800 MHz.

  Both of these figures are peak performance values which essentially
  means you cannot achieve higher performance.  For real applications
  you typically achieve a lot less.  If the Toshiba chip sustains 20%
  and the Merced sustains 50% of these peak values on real customer
  applications it will be impressive.

All opinions strictly my own.
--
Paul W. DeMone       The 801 experiment SPARCed an ARMs race of EPIC
Kanata, Ontario      proportions to put more PRECISION and POWER into
demone@mosaid.com    architectures with MIPSed results but ALPHA's well
pdemone@igs.net      that ends well.
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From: Paul DeMone <pdemone@igs.net>
Subject: Re: Playstation 2 has as much FPU power as Merced?
Date: 1999/03/03
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