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Article #604

[rec.games.moria] New Version of Purple X's Moria for the Mac

#604
From: Richard Knuckey
Date: Fri, 04 Sep 1992 06:05
45 lines
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Archive-name: auto/rec.games.moria/New-Version-of-Purple-X-s-Moria-for-the-Mac


Purple X's Moria for the Macintosh v1.0 has been released and should be
avaliable via FTP from sumex-aim.stanford.edu and mac.archive.umich.edu in
about a week, and should appear on comp.binaries.mac in three to four weeks.
For New Zealanders it will be avaliable sometime next week at
ftphost.aukuni.ac.nz.

New in version 1.0
-----------------
* The game has been updated to UMoria 5.5.0, previous releases were of
UMoria 5.4.0. UMoria 5.5.0 was released on 12 August 1992.

* The Open File Dialog has been modified to optionally allow you to open any
file. This makes the previously included application "Change Type to Moria
Save" obsolete, thus it is no longer included in the distribution package.

* The document "Wizard's Quest" is included. This is a written account of a
game of Moria by David Grabiner. It contains lots of hints and useful advice
for playing Moria.

* "Font Size" window now implemented, and a new about box :-)

* You can now "Save" or "Save As" a character and continue playing
immediately, instead of having to reload the character after every save.

* The game will now ask you if you want to save a new game or not when you
quit or die. previously it was impossible to quit the game without saving the
current character. It still automatically saves the current character when
starting from a save file to keep it in line with the way UMoria works.

* Some monsters were the wrong colour. This has been fixed.

* Will now properly handle fonts that are not installed in a user's system.
It now recognises VT100 and Prestige Elite without modification as well as
Monaco and Courier. To add another font, just append it's name to the Font
Menu using ResEdit.

* the game always defaulted to Original commands ignoring what was set in
the save file. This was reported by various people who like the rogue
command set, and has been fixed.

* spelling mistakes and typos have been fixed (ie "Show Wights in
Inventory")
Technical Details
Message-ID: <186uasINN17l@agate.berkeley.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!elroy.jpl.nasa.gov!ames!agate!agate!usenet
References: <1992Sep3.233958.7945@ccu1.aukuni.ac.nz>

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Path: arc1-ca.pugleaf.net!sparky!uunet!elroy.jpl.nasa.gov!ames!agate!agate!usenet
From: richard@ccu1.aukuni.ac.nz (Richard Knuckey)
Newsgroups: comp.archives
Subject: [rec.games.moria] New Version of Purple X's Moria for the Mac
Followup-To: rec.games.moria
Date: 4 Sep 1992 06:05:16 GMT
Organization: University of Auckland, New Zealand.
Lines: 47
Approved: adam@soda.berkeley.edu
Distribution: world
Message-ID: <186uasINN17l@agate.berkeley.edu>
References: <1992Sep3.233958.7945@ccu1.aukuni.ac.nz>
NNTP-Posting-Host: soda.berkeley.edu
Summary: new Mac Moria for v5.5.0
X-Original-Newsgroups: rec.games.moria
X-Original-Date: Thu, 3 Sep 1992 23:39:58 GMT