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Thread View: comp.client-server
1 messages
1 total messages Started by Damon Chaplin Mon, 11 Jan 1993 14:39
Using sockets & X Windows
#201
Author: Damon Chaplin
Date: Mon, 11 Jan 1993 14:39
20 lines
1267 bytes
I'm trying to write a client/server application using X windows
& sockets, but I'm finding it a bit confusing. Can anyone give
me a description of how it should all fit together, or point
me to a good reference?

At present my server loops around an accept() call, processing
requests from the clients. The clients create a socket for any messages
from the server, then connect to the server and 'log on' - telling it the
port to send any messages to. After this, the clients connect to the server
for each request, and it is also occasionally
necessary for the server to broadcast certain messages to all clients.

Do I have to worry about deadlocks, or interrupts?
If the clients receive messages from the server, how do they store it?
(If it's in a SIGIO interrupt, can you use malloc() ?)


Any help would be appreciated.

Damon Chaplin
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