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Article #222

Good info screen design for computer games

#222
From: Thom Gillespie
Date: Wed, 29 Nov 1989 20:40
11 lines
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Hi,

	I'm looking for information on the aesthetics of computer interfaces for
	video/computer game design. I'm not interested in tree design for knowledge
	representation. I have Chris Crawfords book on computer games but I can't
	find other information. Are ther any good magazines which tell you more than
	just how to win? The type of information I'd like is along the lines of
	Thomas Malone's paper on Intrinsically Motivating Instruction. Any help would
	be much appreciated. Thanks.

	--Thom Gillespie
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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!dewey.soe.berkeley.edu!thom
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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!dewey.soe.berkeley.edu!thom
From: thom@dewey.soe.berkeley.edu (Thom Gillespie)
Newsgroups: comp.cog-eng
Subject: Good info screen design for computer games
Keywords: video computer games interface aesthetics
Message-ID: <32877@ucbvax.BERKELEY.EDU>
Date: 29 Nov 89 20:40:42 GMT
References: <telecom-v09i0534m01@chinacat.lonestar.org>
Sender: usenet@ucbvax.BERKELEY.EDU
Reply-To: thom@dewey.soe.berkeley.edu.UUCP (Thom Gillespie)
Organization: School of Education, UC-Berkeley
Lines: 11