Article View: comp.dsp
Article #2604Re: dsp audio algorithms
From: Gunnar Bj|rgum
Date: Sun, 12 May 1996 00:00
Date: Sun, 12 May 1996 00:00
22 lines
1403 bytes
1403 bytes
Ross Muckey (muckeyr@mail.oit.osshe.edu) wrote: : HELP! : : I'm a 4th year student at the Oregon Institute of Technology. Using a : 56002 processor, a stereo audio input is processed and then output in real : time. I'm trying to create the effect of what a listener would hear if : this audio signal was broadcast into an enclosed room. Varying the room : size and the reflectiveness of the walls would change the sound reaching : the listener. : Is there a name for this effect or process? Any basic : information, theories, or algorithms on this effect would be extremely : helpfull. : Thanking you in advance. The effect is called reverb. Good algorithms are usually protected by the companies, but I heard a rumor about delay chains with bandpass feedback... (Anybody confirm / refine this ?) -- Gunnar Bjoergum bjorgum@tele.unit.no
Technical Details
Message-ID:
<4n4h9o$hc8@due.unit.no>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<Pine.OSF.3.91.960511103646.18880B-100000@internet>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f8fcc,dbd46f298cf7c1de X-Google-Attributes: gidf8fcc,public X-Google-Thread: 1133f6,295b4c51f862d35e X-Google-Attributes: gid1133f6,public From: bjorgum@stud.unit.no (Gunnar Bj|rgum) Subject: Re: dsp audio algorithms Date: 1996/05/12 Message-ID: <4n4h9o$hc8@due.unit.no> X-Deja-AN: 154440282 references: <Pine.OSF.3.91.960511103646.18880B-100000@internet> organization: The Norwegian University of Science and Technology newsgroups: comp.dsp,fj.comp.dsp