Thread View: comp.dsp
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Started by Dean Rubine
Tue, 11 Aug 1992 18:53
Suggested FAQ Question
Author: Dean Rubine
Date: Tue, 11 Aug 1992 18:53
Date: Tue, 11 Aug 1992 18:53
17 lines
1455 bytes
1455 bytes
One FAQ I often see here is: Q: Does anybody have knowledge, references, or code for using DSP to produce the common guitar/music processing effects: parametric EQ, delay, echo, reverberation, flanger, chorus, pitch shift, compression, limiting, distortion, expansion/gate, and others I've forgotten? As for the answer, hopefully someone has collected past responses. Delay and echo are easy, there's an article by J.A.Moorer in "Foundations of Computer Music" (Roads and Strawn, eds) about reverb, and I recall some Julius Smith articles in ICMC (International Computer Music Conference) proceedings about using waveguides for flanging and reverb. There was a good compressor/limiter article in JAES a year or two ago, and some Computer Music Journal articles about distortion (a special case of "waveshaping" as it's referred to in the computer music literature). Pitch shifting has been discussed to death here, too. I personally would love to have C code for all this stuff.
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