Article View: comp.graphics.algorithms
Article #25Re: IJG JPEG Engine and Win32
From: Russell Belfer
Date: Fri, 05 Jan 1996 20:23
Date: Fri, 05 Jan 1996 20:23
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1286 bytes
Mike McCammant (mikemc@macshack.com) and Jumpstile Turner <fortunat@interpath.com> both wrote about problems with the IJG JPEG Engine under Win32. Here we have got it working using VC++ 2.2. We had some problems at first, similar to the problems that were described. The source of the problems turned out to be different type definitions of the "boolean" type. It was defined to be one number of bytes in the library compilation and another in our application code. As a result all the structures were accessed differently by the different modules. Once we identified this problem it was a minor adjustment to fix it. Could this be the problem that y'all are having? -- Russell
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Path: arc1-ca.pugleaf.net!nfxgate.nfx.com!usenet From: rb@nfx.com (Russell Belfer) Newsgroups: comp.graphics.algorithms,comp.lang.c++,comp.os.ms-windows.programmer.graphics,comp.os.ms-windows.programmer.multimedia,comp.os.ms-windows.programmer.win32 Subject: Re: IJG JPEG Engine and Win32 Date: 5 Jan 1996 20:23:00 GMT Organization: nFX Corporation Message-ID: <4ck1b4$3hp@nfxgate.nfx.com> References: <4cemir$6vb@redstone.interpath.net> <4cfgdg$mhl@macshack.com> NNTP-Posting-Host: imbrium.nfx.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=ISO-8859-1 X-Newsreader: WinVN 0.99.5