Article View: comp.graphics.algorithms
Article #5Re: What Is the Best libary for 3D Rendering Engine?
From: Robert A. Freidin
Date: Wed, 02 Aug 1995 02:23
Date: Wed, 02 Aug 1995 02:23
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In article <3v80h3$27j@shelly.euronet.co.il>, Zachi Zweig <daril@euronet.co.il> wrote: > Can Anyone recommend me on the best 3d rendering engine. We are a > planning on programming a 3d game, and we don't want to start using 3d > libaries that we'll regret in the middle of developing the game. Any > advise on this subject will be great! > > > thanks. > > Zachi Zweig > D.A.R.I.L Studio For a game, you should be using standard C and possibly assembly. There are no fast libraries available. No decent 3D game on the market has ever been done differently. Game programming takes work! Have fun, Bernie
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Path: arc1-ca.pugleaf.net!flagstaff.princeton.edu!freidin From: freidin@flagstaff.princeton.edu (Robert A. Freidin) Newsgroups: comp.graphics.algorithms,comp.graphics.api.misc,comp.lang.c++,alt.3d,rec.games.programmer,alt.lang.asm,comp.graphics.packages.3dstudio Subject: Re: What Is the Best libary for 3D Rendering Engine? Date: 2 Aug 1995 02:23:58 GMT Organization: Princeton University Sender: freidin@phoenix.princeton.edu Distribution: world Message-ID: <3vmnju$7gi@cnn.Princeton.EDU> References: <3v80h3$27j@shelly.euronet.co.il> <duanemx-3007951059310001@duanemx.sj.scruznet.com> NNTP-Posting-Host: flagstaff.princeton.edu