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Article #5

Re: What Is the Best libary for 3D Rendering Engine?

#5
From: Robert A. Freidin
Date: Wed, 02 Aug 1995 02:23
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In article <3v80h3$27j@shelly.euronet.co.il>, Zachi Zweig
<daril@euronet.co.il> wrote:

> Can Anyone recommend me on the best 3d rendering engine. We are a
> planning on programming a 3d game, and we don't want to start using
3d
> libaries that we'll regret in the middle of developing the game. Any
> advise on this subject will be great!
>
>
> thanks.
>
> Zachi Zweig
> D.A.R.I.L Studio

For a game, you should be using standard C and possibly assembly.
There are no fast libraries available. No decent 3D game on the
market has ever been done differently. Game programming takes work!

Have fun,

Bernie
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Path: arc1-ca.pugleaf.net!flagstaff.princeton.edu!freidin
From: freidin@flagstaff.princeton.edu (Robert A. Freidin)
Newsgroups: comp.graphics.algorithms,comp.graphics.api.misc,comp.lang.c++,alt.3d,rec.games.programmer,alt.lang.asm,comp.graphics.packages.3dstudio
Subject: Re: What Is the Best libary for 3D Rendering Engine?
Date: 2 Aug 1995 02:23:58 GMT
Organization: Princeton University
Sender: freidin@phoenix.princeton.edu
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Message-ID: <3vmnju$7gi@cnn.Princeton.EDU>
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