Article View: comp.graphics.animation
Article #595Re: Stupid Question: What Resolution Do I Render At?
From: Scott Pritchett
Date: Mon, 23 Nov 1992 22:32
Date: Mon, 23 Nov 1992 22:32
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2956 bytes
Back by popular demand... > Is there a standard resolution to render at when doing work for video? If > so... what is it? And, if not... on what does it depend ? The following video formats are in common use: STD TV: NTSC Composite analog format with 525 total lines, and 485 active 59.94Hz lines. Since this format contains half-line definitions, one normally renders 486 full-sized lines. The horizontal resolution depends on your video system. Since this format has a 4/3 aspect ratio, you would expect to render 4/3*486 = 648 pixels in a square-pixel format. The CCIR601 digital standard uses 720x486 non-square pixels (still 4/3 aspect ratio). If you wanted to use 4Fsc digital (D2) you would have yet-another resolution. PAL Composite analog format with 625 total lines, and 575 active 50Hz lines. Since this format contains half-line definitions, one normally renders 576 full-sized lines. The horizontal resolution depends on your video system. Since this format has a 4/3 aspect ratio, you would expect to render 4/3*576 = 768 pixels in a square-pixel format. The CCIR601 digital standard used 720x576 non-square pixels (still 4/3 aspect ratio) HDTV: SMPTE There is really only one digital resolution used here. 240M 1920 pixels by 1035 lines at 16/9 aspect ratio. 60Hz This is a non-square pixel format. Eureka Once again, only one digital resolution is used. 1250 1920 pixels by 1152 lines at 16/9 aspect ratio. 50Hz This is a non-square pixel format. When producing material for video, you should be aware of the "TV Safe" area which is inset 5% from the edges of active video. You should not have any important data outside this region of the picture. Additionally, the "Safe Title" area is inset 10% from the edges. You should not have any text etc. that you want the viewer to see outside this region. --------------------------------------------------- Scott Pritchett Silicon Graphics Video Software Manager Advanced Graphics Division skp@sgi.com 415-390-3080 ___________________________________________________ --------------------------------------------------- Scott Pritchett Silicon Graphics skp@sgi.com 415-390-3080 ___________________________________________________
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Path: arc1-ca.pugleaf.net!sparky!uunet!olivea!sgigate!odin!news.csd.sgi.com!fido!skp.asd.sgi.com!skp From: skp@skp.asd.sgi.com (Scott Pritchett) Newsgroups: comp.graphics.animation Subject: Re: Stupid Question: What Resolution Do I Render At? Message-ID: <1erm53INNfbf@fido.asd.sgi.com> Date: 23 Nov 92 22:32:03 GMT References: <1drvhsINN9j3@fido.asd.sgi.com> <1992Nov17.165407.12236@waikato.ac.nz> <1ercf2INNfp3@matt.ksu.ksu.edu> Reply-To: skp@skp.asd.sgi.com (Scott Pritchett) Organization: Silicon Graphics Inc., Mountain View, CA Lines: 59 NNTP-Posting-Host: skp.asd.sgi.com