Article View: comp.graphics.animation
Article #660What do I need for DOS 3D animation?
From: Pete Nofel
Date: Thu, 21 Jan 1993 23:59
Date: Thu, 21 Jan 1993 23:59
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1415 bytes
Since I abandoned the MS-DOS environment for video animation (I still think it's gangbusters for DTP) some other fool I work with is willing to break his teeth on turning his perfectly good clone into an video machine. I quit trying to figure that out a long time ago, but he seems to want to try. He's got a 486-33 with a 280Mb hard drive, 8Mb RAM, an SVGA/VESA diplay board, and a Video/VGA I/O board. In software we've got AutoCAD Rel. 11 w/AME, AutoShade, 3D Studio, Renderman, Animator, and Animator Pro. What's he need produce moving pictures? He wants to do 3D modelling & animation in 24-bit resolution as well as 2D animation. I know he needs a frame buffer. Does anyone have any suggestions? Don't worry about getting the rendered frames to tape, we just want to get NTSC or S-VHS out of the damned box. -- Pete Nofel, aa794, primary sysop It's a Mystery - The Mystery Literature Group Cleveland Freenet, Cleveland Ohio
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Path: arc1-ca.pugleaf.net!sparky!uunet!gatech!usenet.ins.cwru.edu!cleveland.Freenet.Edu!aa794 From: aa794@cleveland.Freenet.Edu (Pete Nofel) Newsgroups: comp.graphics.animation Subject: What do I need for DOS 3D animation? Date: 21 Jan 1993 23:59:38 GMT Organization: Case Western Reserve University, Cleveland, OH (USA) Lines: 21 Message-ID: <1jnddaINNivi@usenet.INS.CWRU.Edu> Reply-To: aa794@cleveland.Freenet.Edu (Pete Nofel) NNTP-Posting-Host: thor.ins.cwru.edu