Article View: comp.graphics.animation
Article #676Re: Panning in VGA
From: The Man Behind The Curtain
Date: Sun, 24 Jan 1993 06:35
Date: Sun, 24 Jan 1993 06:35
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Thus spake alberto.herranz@fibernet.wa.com (Alberto Herranz) :
>To: dude@hongkong.WPI.EDU (Craig Donald Dubrule)
>
>CDD!Does anyone have any information on panning (scrolling) in the VGA
> !320x200x256 graphics mode. Any help would be greatly appreciated.
>
> Did you find any info about ? I'm also VERY interested.
[..]
You might want to look at the XLIB04 library (which uses mode X,
which provides double buffering and higher resolutions as well)
which I believe can be found at nic.funet.com. Also, if you are
using C++, you might want to take a look at yakIcons.
> alberto.herranz@fibernet.wa.com
--
Till next time, \o/ \o/
V \o/ V email:pinky@tamu.edu
<> Sam Inala <> V
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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!tamsun.tamu.edu!tamsun.tamu.edu!news From: pinky@tamu.edu (The Man Behind The Curtain) Newsgroups: comp.graphics.animation Subject: Re: Panning in VGA Date: 24 Jan 1993 00:35:22 -0600 Organization: Texas A&M University Lines: 21 Sender: ski8032@tamsun.tamu.edu Distribution: world Message-ID: <1jtdbaINNo48@tamsun.tamu.edu> References: <1098.74.uupcb@fibernet.wa.com> NNTP-Posting-Host: tamsun.tamu.edu