Article View: comp.graphics.animation
Article #794Trouble with POV animation/texturing
From: Scott Mark
Date: Sat, 09 Jan 1993 18:31
Date: Sat, 09 Jan 1993 18:31
21 lines
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1125 bytes
I have been thinking about doing animations with POV, but it seems that the texture I'm using (DMFWood4) shifts when I move my camera! It's really crazy, and it's making life difficult -- I've been trying to do some nice boards in a closeup, and then I plan to use them as part of a scene. I'm doing the closeup so I can clearly see how the board looks, and get a good idea of what rotations to do on the wood texture. But for some reason when I move the camera a few inches, the patterns in the wood change. I'm rendering on an IBM computer. Any clues would be appreciated. I'm still trying to get POV-Ray 1.0 to compile under MSC 7.0, so I can add support for the ATI Ultra Pro. But it looks like MSC isn't supported, even though there is a makefile for it. Scott Mark sjm@miles.com
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Newsgroups: comp.graphics.animation Path: arc1-ca.pugleaf.net!sparky!uunet!gator!miles!sjm From: sjm@miles.com (Scott Mark) Subject: Trouble with POV animation/texturing Message-ID: <1993Jan9.183129.13662@miles.com> Organization: Miles Inc., Diagnostics Division, Elkhart, IN Date: Sat, 9 Jan 1993 18:31:29 GMT Lines: 21