Article View: comp.graphics.animation
Article #833Re: Real 3D user - how many? Please reply!
From: Andy Makely
Date: Mon, 06 Nov 1995 06:44
Date: Mon, 06 Nov 1995 06:44
32 lines
1559 bytes
1559 bytes
In article <47a9fj$i2n@sun0.urz.uni-heidelberg.de>, glass@cip.iwr.uni-heidelberg.de says... > >I would like to know, how many R3D user are there (reading this groups). >Please reply. If you want give some information about the version you are >using and why/whatfor you are using R3D. > >If there are more than 10 replies I will compose a summary for >comp.graphics.animation. > >Thanks, Boris. > >(glass@cip.iwr.uni-heidelberg.de) > Right here. I use Real3D v3 exclusively for my 3D stills and animation. Why? 1) The render output is VERY clean. 2) The animation tools are state-of-the-art, the price tag isn't. 3) Creative effects that don't come in a can, with a programming language to boot. 4) There are no modules to keep jumping from. All modelling, textures & animation are all done in the same place. No more "oops...i meant to load the SHAPER, not the LOFTER..." 5) particles, particles, particles just one man's opinion. andy makely ...the rendermouse http://www.mindspring.com/~makely
Technical Details
Message-ID:
<47karg$i9g@firehose.mindspring.com>Path:
arc1-ca.pugleaf.net!matlock.mindspring.com!usenetReferences:
<47a9fj$i2n@sun0.urz.uni-heidelberg.de>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!matlock.mindspring.com!usenet From: makely@mindspring.com (Andy Makely) Newsgroups: comp.graphics.animation,comp.sys.ibm.pc.misc,comp.sys.amiga.misc Subject: Re: Real 3D user - how many? Please reply! Date: 6 Nov 1995 06:44:00 GMT Organization: the rendermouse . . . Message-ID: <47karg$i9g@firehose.mindspring.com> References: <47a9fj$i2n@sun0.urz.uni-heidelberg.de> NNTP-Posting-Host: makely.mindspring.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6