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Thread View: comp.graphics.animation
1 messages
1 total messages Started by Don Burnett Sun, 24 Jan 1993 02:59
Re: Amiga Power less than SGIs
#675
Author: Don Burnett
Date: Sun, 24 Jan 1993 02:59
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References: <1993Jan18.232247.7341@gw.wmich.edu> <1993Jan19.063424.18249@mnemosyne.cs.du.edu> <1jhc9rINN4g6@gap.caltech.edu>
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I have been participating in these discussions myself, but only when I
could provide an objective opinion when I could do such.. Optimally,
I would love to have an SGI machine, and yes they make great rendering
images (just about anything from SGI is as such, throw in Sun, HP, etc).

Yes, the Amiga does have lower processor power, and that's a granted given,
yes it doesn't have the graphics engine of a workstation. That's because 
it's not. Results obtain seem to be comparable at times (i.e. final product
etc.) Yes it's low end.. No, you can't network multiple machines to 
"collectively" process an animation. But it doesn't cost like those 
machines do. So many people here like what they use and feel a need to 
defend it, and that's not necessary. I suggest that the reason that the
Amiga co-exists in the world with SGI, HP, etc. is that each fills a
specific market, sometimes there is overlap.. I don't know too many
people at home or work with their own personal workstation, but the 
software and hardware is like the difference between Apples and Oranges.

(pardon any puns)

The Amiga is successful at specific levels of the market, as are 
PCs, Macs, and SGI's.. No one machine does it all.. I would like to
see something more constructive here, like moving objects, etc. 
between platforms. I know the products exist and integrating these
things could be quite useful. 

=DonB=

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EMU Mathematics Lab Consultant
Enabling Solutions
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