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Article #13Dfx Rush error: "expected Voodoo Rush, none detected"
From: Benjamin Burack
Date: Tue, 07 Oct 1997 00:00
Date: Tue, 07 Oct 1997 00:00
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I just installed a 3Dfx Rush card. It appears to work fine because Windows is working in high-res. Whenever I run an OpenGL application (GLQuake or otherwise) it gives me the following error: "_GlideInitEnvironment: glide2x.dll expected Voodoo Rush, none detected". To the best of my knowledge, both the 3dfx OpenGL DLL and the Glide DLLs are installed. Can anyone tell me what the problem is? Please e-mail replies. Thanks, Ben Burack rascal@inlink.com
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 108f8e,a1e668971fa5d277,start X-Google-Attributes: gid108f8e,public X-Google-Thread: f4bb2,a1e668971fa5d277,start X-Google-Attributes: gidf4bb2,public X-Google-Thread: 1425d6,a1e668971fa5d277,start X-Google-Attributes: gid1425d6,public X-Google-Thread: 100291,a1e668971fa5d277,start X-Google-Attributes: gid100291,public From: Benjamin Burack <rascal@inlink.com> Subject: 3Dfx Rush error: "expected Voodoo Rush, none detected" Date: 1997/10/07 Message-ID: <343AF077.947A3CD2@inlink.com> X-Deja-AN: 278587201 Organization: Kahana's Memory Lab Newsgroups: comp.graphics.api.open,3dfx.opengl,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.hardware.video