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Article #48

Re: Mesa + 3DFX

#48
From: Glenn Shoosmith
Date: Tue, 01 Jun 1999 00:00
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Paul Richards <Paul@dunvegan1.demon.co.uk> wrote in message
news:fYtVlAA7wZU3EwX8@dunvegan1.demon.co.uk...
> Hi,
> I built Mesa ok and all the examples work fine with the 3DFX card.  I
> tried to build one of the examples myself to see if I could do it.  I
> make a project in MS VC++ 6 and added to it the files mesa\3dfx\demos\
> fire.c and image.c.  I also linked in these libraries: kernel32.lib
> user32.lib gdi32.lib opengl32.lib glu32.lib glut32.lib glide2x.lib
> winmm.lib.


Firstly..Why do you need to create projects, there are project already
in Mesa/win32/3dfx (or at least there are in mine)
and secondly, are you sure the new compiled libraries are
in your path statement.
Either add then in to the preoject settings or possibly better
is to copy them all into the vc/lib and vc/include
directories, (backing up anything you replace)
and put the Dll's in windows\system.
This way you won't have any problems accidently linking to the
old non mesa versions.
Not sure if that helps....hope it does :-)

Glenn
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From: "Glenn Shoosmith" <glenns@astondes.com.nospam.thanks>
Subject: Re: Mesa + 3DFX
Date: 1999/06/01
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