Article View: comp.graphics.api.opengl
Article #54Re: Updated OpenGL tutorial
From: Lars Bj�nnes
Date: Wed, 02 Jun 1999 00:00
Date: Wed, 02 Jun 1999 00:00
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Ryan Haksi <cryogen@infoserve.net> writes: > I'm not sure that many people out there will care (excepting a few > newbies of course), but I've updated my web page with an expanded > tutorial that shows how to do all the normal game things. Fullscreen > OpenGL, dynamic linking to minigl drivers, (or the new voodoo2 3dfxogl > q3 driver), rudimentary texture and model management, how to set up a > proper camera matrix, using matrices to store object position and > rotation, that sort of thing. Nice page, it explains quite a few things I was tinkering with, but do you or anyone else know of a site with tips and tricks for GL programming under Linux or X? -- Lars
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f65bb,fa4cdf460fae5515 X-Google-Attributes: gidf65bb,public X-Google-Thread: 100291,fa4cdf460fae5515 X-Google-Attributes: gid100291,public From: larsbj@gdpm.no (Lars Bj�nnes) Subject: Re: Updated OpenGL tutorial Date: 1999/06/02 Message-ID: <m34skqxxcx.fsf@enterprise.gdpm.no> X-Deja-AN: 484915810 Sender: larsbj@enterprise.gdpm.no References: <3754EFA0.7DADE7F4@infoserve.net> Content-Type: text/plain; charset=us-ascii X-Complaints-To: abuse@telia.no X-Trace: news.telia.no 928341478 195.18.204.40 (Wed, 02 Jun 1999 18:37:58 CEST) Organization: Prosoft GDPM AS User-Agent: Gnus/5.070084 (Pterodactyl Gnus v0.84) XEmacs/21.1 (20 Minutes to Nikko) MIME-Version: 1.0 NNTP-Posting-Date: Wed, 02 Jun 1999 18:37:58 CEST Newsgroups: comp.graphics.api.opengl,3dfx.opengl