Thread View: comp.graphics.api.opengl
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Started by Scott Franke
Mon, 28 Sep 1998 00:00
glConsole 1.10 (release)
Author: Scott Franke
Date: Mon, 28 Sep 1998 00:00
Date: Mon, 28 Sep 1998 00:00
27 lines
1503 bytes
1503 bytes
I just put up the latest version of my glConsole code. I tried to design it
to be a simple to use and easily extendable console for OpenGL applications.
Here's a list of features:
Hash indexed command and variable list
Command paramter parsing (with parameters)
Console history and scrollback
Execution history (doskey-like)
Text file execution
Default orthographic display (bottom half of the screen) or just renders
into the current matrix (for pasting it on a 3d object).
There are also some useful commands already included.
For more detailed information and to download a simple executable
demonstrating the console (with source code), check out my page:
http://www-scf.usc.edu/~sfranke/glj
And let me know if you use this for something or port it to another o/s or
api or just find it interesting.
Scott Franke [druid-]
sfranke@scf.usc.edu
druid-'s GL Journal
http://www-scf.usc.edu/~sfranke/glj
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