Article View: comp.graphics.apps.lightwave
Article #14Re: Motion Blur on parts only ?
From: Mike Powell
Date: Thu, 02 Nov 1995 02:34
Date: Thu, 02 Nov 1995 02:34
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1332 bytes
Hi Andrew.... I'll make a couple of assumptions here... 1 - That you are attempting to _animate_ and not simply do a single frame. 2 - That your reason for asking about blurring only parts of the car (wheels) is to reduce render time. If this is correct, the answer is simple. Do what I did to get blur _before_ motion blur was included with LW. Turn off motion blur. Replace the wheels with a new set of wheels that have no detail, only smooth surfaces for the wheel/hub. Paint an image map of a wheel that looks blured (image processors can help, and if need be, render a single image of your original wheel in lightwave, with motion blur on and the wheel in rotation, save the image). Map the image to each wheel. Render normally. -mp-
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Path: arc1-ca.pugleaf.net!canyon.sr.hp.com!mikep From: mikep@sr.hp.com (Mike Powell) Newsgroups: comp.graphics.apps.lightwave,comp.sys.amiga.graphics Subject: Re: Motion Blur on parts only ? Followup-To: comp.graphics.apps.lightwave,comp.sys.amiga.graphics Date: 2 Nov 1995 02:34:06 GMT Organization: Hewlett Packard Sonoma County Message-ID: <479amu$lsg@canyon.sr.hp.com> References: <1095.6507T918T440@crazybe.demon.co.uk> <46van6$133@nnrp2.news.primenet.com> NNTP-Posting-Host: ace.sr.hp.com X-Newsreader: TIN [version 1.2 PL2]