Article View: comp.graphics.avs
Article #224Re: Help with Creating Colored, Time-Varying, Geometric Object
From: Wes Bethel
Date: Tue, 15 Dec 1992 16:11
Date: Tue, 15 Dec 1992 16:11
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3654 bytes
In article <1992Dec15.064951.65@rcwusr> lakerb@rcwusr.bp.com writes: >..The map is a geometry >object and I would like to create colored circles/spheres/objects at four >particular locations on the map. The color of these objects would vary as >Animated Integer and a Slicer step through a data file of hourly pollution >readings. > >In a later stage, the map will become the output of a Field-to-Mesh module, >with the same requirement for colored circles/spheres/objects. > We've done similar work doing movies of earthquakes (we have a keen interest in earthquakes ;-). One of the biggest holes that folks fall into when doing visualizations of multiple sets of different types of data is when the datum are in different coordinate systems. The map is in one system, the earthquakes in another, etc. etc. etc. It is an incredible pain. The result is that whoever is doing the visualization gets the thankless task of rectifying these divergent coordinate systems, often the result of the lack of communication (or worse, agreement) between the collaborating factions. Ok, having soapboxed, I'll pass along descriptions of a few subnetworks: 1. Colored spheres: read field -> bubbleviz -> scatter dots -> render geometry The field must be a 1d, 3space field; a list of points. The data must be reducable to a scalar which you can color code. Use the opacity channel of the colormap to control the radius size of the spheres, in conjunction with the radius dial on scatter dots. Thus, you can get colored spheres of varying radius. Pitfall: scatter dots only takes 1d, 3space fields. I suggest that scatter dots be modified to take N-d, 3-space fields (hint, hint, AVS!). Adding the slicer between read_field and bubbleviz will give you the capability to animate this network. Hint: use the interpolating slicer module at the IAC to do linear interpolation between integral slices. This has worked well for us doing particle collision tracking in nuclear experiments. As presentations at Vis92 in Boston demonstrated, this type of interpolation can produce disastrous results for certain types of data (like combustion experiments, for example). 2. Colored "objects" The same discussion holds, assuming that you have the capability to map from non-geometry to geometry, coupled with the capability to color the geometry using a colormap and a scalar value. You may have to write a custom module, or rummage around at the IAC to find something suitable. My opinion is that these mapper-type modules are more useful when color and "shape" (like radius, or eccentricity or whatever) can be mapped to independent variables. The bubbleviz module does colorizing and radius specification with a single independent variable. In the future, I'd like to see the capability to colorize based on more than one independent variable. THis is awkward in AVS, but doable. We have a couple of modules here that perform this task: one variable maps to hue while another maps to saturation. I will put these modules at the IAC in the not-to-distant future. Happy holidays! wes
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Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!overload.lbl.gov!ux6.lbl.gov!wes From: wes@ux6.lbl.gov (Wes Bethel) Newsgroups: comp.graphics.avs Subject: Re: Help with Creating Colored, Time-Varying, Geometric Object Date: 15 Dec 1992 16:11:23 GMT Organization: Lawrence Berkeley Laboratory Lines: 72 Message-ID: <1gl03bINNctv@overload.lbl.gov> References: <1992Dec15.064951.65@rcwusr> Reply-To: wes@ux6.lbl.gov (Wes Bethel) NNTP-Posting-Host: ux6.lbl.gov