Article View: comp.graphics.avs
Article #276Large Number of Objects
From: Larry Novak
Date: Fri, 22 Jan 1993 20:59
Date: Fri, 22 Jan 1993 20:59
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895 bytes
We are running AVS on a Convex. We have an application in which we want to be able to pick any of a large number (80,000) of objects. When we try to define a geometry with 80,000 named objects, AVS begins to gobble memory and runs out of memory long before it completes the definition of the geometry. Using the same geometry without naming the objects is no problem. Is this unique to the Convex implementation or is it an AVS issue? Is there any workaround? Thanks, Larry
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Newsgroups: comp.graphics.avs Path: arc1-ca.pugleaf.net!sparky!uunet!usc!howland.reston.ans.net!bogus.sura.net!ra!ninja.nrl.navy.mil!novak From: novak@ninja.nrl.navy.mil (Larry Novak) Subject: Large Number of Objects Message-ID: <C19wz9.ErM@ra.nrl.navy.mil> Followup-To: lnovak@cen.com Sender: L. Novak Organization: TEW Division, Naval Research Lab Distribution: usa Date: Fri, 22 Jan 1993 20:59:32 GMT Lines: 13