Article View: comp.graphics.explorer
Article #230Re: debugging in module builder
From: David Foulser
Date: Fri, 22 Jan 1993 02:08
Date: Fri, 22 Jan 1993 02:08
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1175 bytes
I assume you mean debugging an Explorer module you built with mbuilder. You can use dbx, just say dbx -P <moduleName> for instance dbx -P GenerateColormap (of course, our modules are stripped, so debugging them won't helpmuch). You could also use cvd, the WorkShop debugger. You can make sure your modules are compiled -g by setting the environment variable DEBUG to something non-null, like 1. Dave - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - David Foulser foulser@sgi.com MS 1L-545 Silicon Graphics, Inc 415/390-5338 2011 N. Shoreline Blvd. 415/390-6056 FAX Mountain View, CA 94039-7311
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Path: arc1-ca.pugleaf.net!sparky!uunet!olivea!sgigate!odin!homebrew.asd.sgi.com!foulser From: foulser@homebrew.asd.sgi.com (David Foulser) Newsgroups: comp.graphics.explorer Subject: Re: debugging in module builder Message-ID: <1993Jan22.020831.7222@odin.corp.sgi.com> Date: 22 Jan 93 02:08:31 GMT References: <1993Jan21.205947.18732@alw.nih.gov> Sender: news@odin.corp.sgi.com (Net News) Reply-To: foulser@homebrew.asd.sgi.com (David Foulser) Organization: sgi Lines: 21 Nntp-Posting-Host: homebrew.asd.sgi.com