Article View: comp.graphics.explorer
Article #71IsosurfaceLat2 normals
From: Tim Scheitlin
Date: Thu, 10 Sep 1992 22:04
Date: Thu, 10 Sep 1992 22:04
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1358 bytes
Hi Folks, I have a question about the Explorer IsosufaceLat2 module. Some of the polygons in the isosurfaces I am generating with this module appear to have their normals pointing in the wrong direction. This is evidenced by the fact that some of the polygons appear black while the other polygons in the isosurface are colored correctly. Flipping the normal produces just the opposite effect. The man page for this module says that a "KNOWN PROBLEM" is that the module can produce surfaces with holes because of a bug in the original Marching Cubes algorithm. My question is: Is the problem I am having with incorrect normals related to the bug in the original Marching Cubes algorithm? Is there a fix? Thanks for any pointers. Tim Scheitlin scheitln@ncar.ucar.edu
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Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!sdd.hp.com!swrinde!zaphod.mps.ohio-state.edu!darwin.sura.net!jvnc.net!yale.edu!yale!gumby!destroyer!ncar!ncar.ucar.edu!scheitln From: scheitln@ncar.ucar.edu (Tim Scheitlin) Newsgroups: comp.graphics.explorer Subject: IsosurfaceLat2 normals Message-ID: <1992Sep10.220413.11698@ncar.ucar.edu> Date: 10 Sep 92 22:04:13 GMT Sender: news@ncar.ucar.edu (USENET Maintenance) Reply-To: scheitln@ncar.ucar.edu (Tim Scheitlin) Distribution: na Organization: Nat'l Center for Atmospheric Research (NCAR); Boulder, CO Lines: 22