Thread View: comp.graphics.rendering.renderman
1 messages
1 total messages
Started by rmehtani
Thu, 25 Aug 2005 18:26
Senior Developer - 3D Graphics - games industry - Full time - Toronto
Author: rmehtani
Date: Thu, 25 Aug 2005 18:26
Date: Thu, 25 Aug 2005 18:26
31 lines
2785 bytes
2785 bytes
Our client has the following full time position for a Senior Developer - Graphics Programming in Toronto Required skills:- Plenty of C++ programming - algorithms, optimization, debugging, and code documentation- Master's degree in Computer Science or equivalent programming experience- OpenGL and Direct3D experience (with strong 3D optimization skills)- Strong math background (everything required to do 3D graphics - matrix & quaternion algebra, etc.) - Experience with MS Visual Studio - Experience includes a minimum of 2 years in 3D graphics programming- Burning desire to change the world- To give you an idea of what we are expecting from candidates: you must be able to implement functionality as complex as (or more complex than) the tile rendering routine described in http://www.mvps.org/directx/articles/tilerender/index.htm from scratch (i.e., without the article)Recommended skills:- Experience with middleware APIs: Renderware, Unreal engines - PS2 / game console programming experience - Playing PC video games (FPS & RTS preferred)- Willing to learn to ride a Segway scooterResponsibilities:- Work closely with the lead client developer to improve existing functionality and add new features- Work closely with artists and designers to create novel 3D effects useful in our software- Provide technical leadership and creative thinking Salary is not a constraint Please contact: Rohini Mehtani Bevertec rmehtani@bevertec.com 416-695-7525 ext: 229
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads