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Article #3105

RE: Dynamic typing (part 3)

#3105
From: cs450a03
Date: Thu, 21 Mar 1991 23:59
61 lines
3528 bytes
Peter da Silva's comments are   >  and >> >
Mine are                               >>
>> >This is fine if the code is: 	Known to be correct and
>> >debugged, and/or	Your code, and	You wrote it recently,
>> >or	You just finished tracing it all and thus know it intimately.
>> Hmm... I spend a lot of time debugging and upgrading old code. [etc...]
>You're over-generalising my response. I am talking about the particular
>case where you know what the "type" of a value is because of the immediate
>context assuming that the usage is valid. I don't: I have to look at a
>declaration or look at more than just the immediate context.

Gack!  I think I know what you're saying.  I think that the types that
I deal with are much simpler than the types you deal with.  Or maybe I
should say that each variable has its own unique type?  

Essentially, I deal with:  character, integer, bit, file, function,
and homogenous collections of each, there are also rare hetrogenous
collections, and not-so-rare relationships between data of different
type in different variables.

Generally, each assignment to a variable is unique.  (I try not to
re-assign, and when I do, I try and make sure re-executing that
section of code would not cause a problem).  Exception made for loop
counters, but not for other assignments made within the loop.

So I suppose you could say I'm writing using a static typing style of
coding.  But if I had to have a separate declaration for each
assignment, well, that would increase my code size by 50-70% right off
the top (probably more, if I constructed C-like structs for each
assignment I make).  Not to mention it would probably triple the
number of 'library routines' I'd need to deal with.  All this for
what?  To make sure I'm protected from 'making mistakes'?

Or, maybe to make my code "more efficient".

Or, is someone going to try and claim that my code would become "more
understandable"?

>> Oddly enough, I rarely have to trace it.
>I didn't intend imply that you have to. What I mean here is that
>*unless you have* traced it you can't look at a random piece of code
>and know the types of all the objects being dealt with. The ones
>you're familiar with, yes.

If it's being used with addition, it's probably gonna be a number.  If
it's being used with string search, it's probably a string.  If it's
being used with logical and it's probably a boolean.  If that doesn't
apply to your language, then maybe typing isn't strong enough in your
language.

>[the only useful comments are]
>> the ones that identify the purpose of the function, or perhaps the
>> purpose of a variable.
>That is, type declarations. Hmmmm.

Yeah, type declarations.  Neither dynamic type declarations nor static
type declarations, but descriptive type declarations.  A feature
supported in every language I've ever heard of (even machine
language).

Raul Rockwell
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From: cs450a03@uc780.umd.edu
Newsgroups: comp.lang.misc
Subject: RE: Dynamic typing (part 3)
Message-ID: <21MAR91.23594992@uc780.umd.edu>
Date: 21 Mar 91 23:59:49 GMT
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