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Article #3386

Re: I want a graphic library

#3386
From: Mike Watterson
Date: Mon, 18 Mar 1996 14:49
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I have written a set of libraries for game use supporting:
256 colour fixed  palette sprites 32 x32 dot
scrolling background layer much larger than screen
256 colour files run time dithered to:
     12 shades on Hercules
     60 shades on CGA
     254 shades on EGA

best mode is 320 x200 x256 colour.

4/5 sound channels at same time
Sound Blaster, parallel port,digital sound on Internal speaker 
and Pianoman file format tunes. Also midi on SBPRO or SB16.

Each sprite can be in its own process thread, and has commands 
like turtle graphics. one colour in a sprite is "transparent"

Any use? What kind of game are you writing?
 
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Path: arc1-ca.pugleaf.net!tank.news.pipex.net!pipex!iol!usenet
From: Mike Watterson <dbcomp@iol.ie>
Newsgroups: comp.lang.modula2
Subject: Re: I want a graphic library
Date: 18 Mar 1996 14:49:24 GMT
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