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Article View: comp.lang.pascal.borland
Article #38

Re: 3d programming

#38
From: S.Heuvelmans
Date: Sat, 24 Feb 1996 00:37
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schumm@sdp13dj.der.edf.fr (andreas schumm) wrote:
>
>I strongly disagree with your posting. Graphics algorithms are a lot
>about computational geometry, and unless there exists some
>comp.graphics.math.comp-geom group, i see no more appropriate place
>than this group.
>
>Andreas Schumm
First fight out your (useless!) math problems in some other group (or E-MAIL) and then come
back for questions on how to program your points and vectors. Or both check out some books
or something about Lineary Spaces, Vector Calculus, Vector Spaces and so on...
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References: <4gei2s$deo@shellx.best.com> <312DB421.1E6E@gih.no> <SCHUMM.96Feb23141130@sdp13dj.der.edf.fr>

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Path: arc1-ca.pugleaf.net!news.nic.utwente.nl!cal42a041
From: s.heuvelmans@student.utwente.nl (S.Heuvelmans)
Newsgroups: comp.lang.pascal.borland,comp.lang.pascal.mac,comp.lang.pascal.ansi-iso,comp.lang.pascal.misc,comp.sys.amiga.programmer,comp.graphics.algorithms,comp.os.ms-windows.programmer.graphics,comp.sys.amiga.graphics
Subject: Re: 3d programming
Date: Sat, 24 Feb 96 00:37:57 GMT
Organization: UTwente
Distribution: world
Message-ID: <4gl1bn$6c9@driene.student.utwente.nl>
References: <4gei2s$deo@shellx.best.com> <312DB421.1E6E@gih.no> <SCHUMM.96Feb23141130@sdp13dj.der.edf.fr>
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