Article View: comp.lsi
Article #904Magic on Sun 3s
From: steven
Date: Tue, 13 Oct 1987 22:24
Date: Tue, 13 Oct 1987 22:24
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magic/sun 3 users: I recently brought up magic on several sun 3's without a great deal of trouble, using the Bkly 1986 VLSI tape. Magic works fine, except some of the mask levels look bad, specifically all hatched masks and faded masks. In addition to the mask color and pattern, these masks are, for want of a better word, striped, i.e. for one rectangle, there occur large blank areas where paint exists, but where it does not show at all. I haven't tried to find this in the code (I've never written sun code) but we find it very objectionable and I was wondering if anyone out there had fixed it. If you have, I'd appreciate a fix. thanks, Steven Parkes Coordinated Systems Lab University of Illinois steven@polaris.csg.uiuc.edu steven%polaris@uxc.cso.uiuc.edu (problems with our mailer, if the first doesn't work, try the second.)
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!husc6!cmcl2!rutgers!sunybcs!boulder!hao!oddjob!gargoyle!ihnp4!inuxc!iuvax!pur-ee!uiucdcs!uxc.cso.uiuc.edu!uicsgva!steven From: steven@uicsgva.UUCP Newsgroups: comp.lsi Subject: Magic on Sun 3s Message-ID: <4100001@uicsgva> Date: Tue, 13-Oct-87 18:24:00 EDT Article-I.D.: uicsgva.4100001 Posted: Tue Oct 13 18:24:00 1987 Date-Received: Fri, 16-Oct-87 01:48:32 EDT Lines: 22 Nf-ID: #N:uicsgva:4100001:000:842 Nf-From: uicsgva.UUCP!steven Oct 13 17:24:00 1987