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Article #64

Re: A high-level language for animation & sound ??

#64
From: Karl Lehenbauer
Date: Sun, 29 Oct 1989 21:18
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In article <1833@draken.nada.kth.se> ianf@nada.kth.se (Ian Feldman) writes:
>In article <EHO.89Oct1023005@cognito.Princeton.EDU> eho@clarity.Princeton.EDU (Eric Ho) writes:
>>Just wondering if anyone out there is developing a high-level language that
>>has all the flexibility & simpilicty (& device independence) of PostScript but
>>capable of addressing sound & animation as well ?

>  Yes, there is such an animal, and its name is HyperTalk[tm].  Animation
>  via VideoWorks HC-Driver or by XCMD. How much more flexible can you get?

Surely you must be joking.  The music capabilities of HyperTalk are completely
inadequate, to wit:  1) music input is entirely textual, 2) only one note
can play at a time, 3) the computer busy-loops while playing sound,
4) there is no velocity sensitivity.  This is based on reading a book on
HyperTalk.  I have heard that Apple is addressing at least some of these
issues.
-- 
-- uunet!ficc!karl	"The last thing one knows in constructing a work 
			 is what to put first."  -- Pascal
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!usc!cs.utexas.edu!uunet!ficc!karl
References: <EHO.89Oct1023005@cognito.Princeton.EDU> <1833@draken.nada.kth.se>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!usc!cs.utexas.edu!uunet!ficc!karl
From: karl@ficc.uu.net (Karl Lehenbauer)
Newsgroups: comp.mail.multi-media
Subject: Re: A high-level language for animation & sound ??
Message-ID: <6721@ficc.uu.net>
Date: 29 Oct 89 21:18:44 GMT
References: <EHO.89Oct1023005@cognito.Princeton.EDU> <1833@draken.nada.kth.se>
Reply-To: karl@ficc.uu.net (Karl Lehenbauer)
Distribution: comp
Organization: Ferranti International Controls
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